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3D Video Conferencing Using Monoscopic Camera

Abstract


 Rise of population has increased the necessity to communicate without commutation. Videoconferencing plays a vital role in this regard. The proximity between the communicating parties further increases if it is possible to actually interact with each other virtually. Tele-immersive environments facilitate this feature, although with expensive, bulky and normally inaccessible setups. A 3D tele-immersive video conferencing based solution seems affordable due to easily accessible infrastructure and efficient operation to virtually collaborate with remote parties. The necessity of multiple camera-clusters for 3D input is greatly reduced by using 2D to 3D conversion of images frames as suggested in the proposed system.


Keywords

Tele-immersive, 3D rendering, networking, virtual

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